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The White Castle: Matcha Board Game quests beyond 2 hours Let the machinations begin

SKU: 85707864029

4.7
USD25.90 USD50.90

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Ships within 48 hours · Estimated delivery Jul 29 - Aug 3

Description

Let the machinations begin

they will make nests and have chicks and baby bunnies

The Invaders expand across the island map in a semi-predictable fashion

this is the only way to score points for axes that isn’t collecting a shield

The White Castle: Matcha Board Game quests beyond 2 hours Let the machinations beginExpand The White Castle with a new board and more actions! Matcha incorporates a lot of components that will give variability to your games: a new bridge with its own dice, new spaces where you can gain influence (the tea house) and obtain resources (the pond overlook), new clan members (the geishas) and an extra resource, the chasen. You will also have an extra turn to try to get the maximum number of influence points. This is The White Castle:

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